Lesson Notes By Weeks and Term v5 - Grade 10

Revision and examination preparation (Grade 10 EGD) – Week 3 focus

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Subject: Engineering Graphics and Design

Class: Grade 10

Term: Term 4

Week: 3

Theme: General lesson support

Lesson Video

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Performance objectives

Lesson summary

Engineering Graphics and Design (EGD) is a crucial subject that develops spatial reasoning, problem-solving, and visual communication skills. These skills are highly valued in various fields, from architecture and engineering to manufacturing and design, all of which are essential for South Africa's economic growth and infrastructure development. Understanding and mastering EGD principles empowers you to contribute to the creation and maintenance of our built environment and technological advancements.

Lesson notes

2.1 Isometric Drawings: Isometric drawing is a type of pictorial projection in which all three axes appear equally foreshortened. This means all three axes are drawn at 120-degree angles to each other. It provides a 3D representation of an object, making it easier to visualize.

Isometric Axes: The three axes are typically a vertical axis and two axes at 30 degrees to the horizontal baseline.

Isometric Lines: Lines parallel to the isometric axes are called isometric lines and are drawn to true length.

Non-Isometric Lines: Lines that are not parallel to the isometric axes are called non-isometric lines. These lines must be located by plotting points.

Isometric Scale: Measurements are taken directly from the object and transferred onto the isometric drawing. This is different from perspective drawings, where objects appear smaller as they recede into the distance.

Example 1: Let's consider drawing an isometric view of a simple rectangular block. The orthographic views (front, top, and side) provide the dimensions. Assume the front view is 50mm wide and 30mm high, the top view is 50mm wide and 20mm deep, and the side view is 30mm high and 20mm deep.

Step 1: Draw the isometric axes. Draw a vertical line and then two lines at 30 degrees to the horizontal baseline.

Step 2: Mark off the dimensions along the axes. Along one 30-degree axis, mark 50mm (width from the front view). Along the other 30-degree axis, mark 20mm (depth from the top view). Along the vertical axis, mark 30mm (height from the front/side view).

Step 3: Complete the isometric block by drawing parallel lines to the axes. Use a set square to ensure the lines are parallel.

Step 4: Darken the visible outlines and erase any construction lines.

Why this works: Isometric projection preserves proportions along the three axes, creating a relatively accurate representation.

However, remember that it is a projection, so circles appear as ellipses. 2.2 Orthographic Projection (First Angle): Orthographic projection is a method of representing a 3D object using 2D views. In first angle projection, the object is placed in front of the projection planes, and the views are projected onto the planes behind the object. Think of it like placing an object inside a box and projecting its outlines onto the sides of the box.

Views: The standard views are the front view (elevation), top view (plan), and side view (end elevation).

Layout: In first angle projection, the top view is placed above the front view, and the side view (usually the left side view) is placed to the right of the front view.

Hidden Detail: Hidden details (edges that are not visible from a particular view) are represented by dashed lines.

Centre Lines: Centre lines (chain thin lines) are used to indicate the centre of circles, holes, and symmetrical features.

Example 2: Given an isometric drawing of a triangular prism, let's create its orthographic projections in first angle. Let's assume the base of the triangle is 40mm, the height of the triangle is 30mm, and the length of the prism is 60mm.

Step 1: Front View (Elevation): Draw a triangle with a base of 40mm and a height of 30mm. This is what you see when you look at the prism from the front.

Step 2: Top View (Plan): Draw a rectangle with a length of 60mm and a width of 40mm. Project lines lightly down from the corners of the triangle in the front view to determine the width of the rectangle.

Step 3: Side View (Left End Elevation): Draw a rectangle with a length of 60mm and a width of 30mm. Project lines lightly across from the height of the triangle in the front view and the length of the rectangle from the top view to determine the dimensions of the rectangle.

Step 4: Indicate Hidden Details (if any): If the prism had any holes, you would represent them with dashed lines in the appropriate views.

Step 5: Add Centre Lines (if any): Add centre lines if the object has symmetrical features.

Step 6: Dimensioning: Add dimensions to clearly indicate the size of each feature.

Why this works: Orthographic projection creates accurate 2D representations of the object from different viewpoints. First angle projection is a standard convention for communicating design information. 2.3 Drawing Conventions (Line Types, Dimensioning, Hatching): Line Types: Different types of lines are used to convey different information: Visible Outlines: Thick, continuous lines representing the visible edges of the object.

Hidden Detail Lines: Dashed lines representing edges that are hidden from view.

Centre Lines: Chain thin lines representing the centre of circles, holes, and symmetrical features.

Dimension Lines: Thin, continuous lines with arrowheads at both ends, indicating the distance being measured.

Extension Lines: Thin, continuous lines extending from the feature being dimensioned to the dimension line.

Cutting Plane Lines: Thick chain lines with arrowheads indicating the direction of the section view.

Dimensioning: Dimensions should be clear, concise, and easy to read.