Grade 6 · Physical Education

Movement patterns and movement skills--locomotor skills. The physically literate student demonstrates competency in fundamental movement patterns and developmentally appropriate locomotor skills

Quarter 1 · Week 1 · TEKS

Standards Alignment

  • TEKS.116.26.01A primary
    perform a variety of locomotor skills and combinations during dynamic activities and games; and
  • TEKS.116.26.01B primary
    demonstrate correct jumping and landing technique during dynamic activities, game situations, and sports.

Lesson Overview

This Grade 6 Physical Education lesson focuses on developing competency in fundamental locomotor skills and movement patterns. Students will perform a variety of locomotor skills and combinations during dynamic activities and games, and demonstrate correct jumping and landing techniques. The lesson is aligned with TEKS standards and emphasizes safe, controlled practice and reflection on personal effort and teamwork.

Learning Objectives

  • Perform a variety of locomotor skills and combinations during dynamic activities and games with control and coordination.
  • Demonstrate correct jumping and landing techniques during dynamic activities, game situations, and sports to ensure safety and effectiveness.

Success Criteria

  • Students can perform at least three different locomotor skills (such as running, hopping, skipping) in combination during a game or activity.
  • Students demonstrate safe and correct jumping and landing techniques, showing control and balance.
  • Students reflect on their effort and teamwork during activities and understand the importance of safe participation.

Prerequisite Knowledge

Students should have basic awareness of body movements and be able to follow simple movement instructions. Prior exposure to basic locomotor skills such as walking, running, and jumping is helpful but not required.

Key Vocabulary

  • Locomotor skills
  • Movement patterns
  • Jumping technique
  • Landing technique
  • Dynamic activities
  • Coordination
  • Control
  • Balance

Materials and Resources

  • Open space suitable for movement activities (gymnasium, field, or large classroom area)
  • Cones or markers to designate activity stations or boundaries
  • Soft mats or cushioned surfaces for practicing jumping and landing
  • Whistle or timer for activity transitions

Teacher Preparation

  • Review correct techniques for locomotor skills such as running, hopping, skipping, jumping, and landing.
  • Prepare stations or activity areas for practicing different locomotor skills.
  • Plan demonstration sequences breaking down jumping and landing into clear steps.
  • Prepare safety reminders and cues to give during activities.

Detailed Lesson Notes

Locomotor Skills Defined

Locomotor skills are fundamental movement patterns that involve moving the body from one place to another. Examples include walking, running, hopping, skipping, jumping, and sliding. These skills form the foundation for more complex physical activities and sports. Mastery of locomotor skills allows students to participate confidently and safely in dynamic games and activities.

Importance of Movement Patterns

Movement patterns are combinations of locomotor skills performed in sequence or in response to changing conditions during games or activities. Developing competency in these patterns improves coordination, agility, and overall physical literacy. It also supports safe participation by teaching students how to control their bodies during movement transitions.

Correct Jumping and Landing Techniques

Jumping involves propelling the body off the ground using muscular force, while landing requires absorbing impact safely to prevent injury. Correct technique includes bending knees before takeoff, using arms to generate momentum, and landing softly with knees slightly bent to absorb shock. Emphasizing control and balance during landing reduces the risk of falls or joint injuries.

Teaching Strategies for Locomotor Skills

Break down each locomotor skill into manageable steps and demonstrate slowly with clear verbal cues. Use visual demonstrations and model safety behaviors such as controlled movements and spatial awareness. Provide immediate, specific feedback to help students adjust their technique. Use partner work or stations to allow repeated practice and peer observation.

Incorporating Skills into Dynamic Activities

Design games or challenges that require students to combine locomotor skills, such as running to a cone, hopping around an obstacle, then skipping to a finish line. Encourage creativity in movement combinations and emphasize smooth transitions. Include jumping and landing elements within these activities to practice technique in realistic scenarios.

Worked Examples

Worked Example 1

Scenario

A student is asked to demonstrate a combination of locomotor skills by running to a cone, hopping back to the start, and then skipping to a finish line. How should the student perform each skill to show control and coordination?

Explanation

The student should run with steady, controlled steps to the cone, avoiding tripping or losing balance. When hopping back, the student should use one foot, maintain balance, and keep a steady rhythm. During skipping, the student should coordinate alternating steps and hops smoothly, using arm movements to aid balance and momentum. Each skill should be performed with attention to body control and safe movement.

Answer Guide

The student runs steadily to the cone without stumbling, hops back on one foot with balance and rhythm, and skips smoothly using coordinated steps and arm movements.

Worked Example 2

Scenario

During a game, a student jumps to catch a ball and lands stiff-legged with straight knees. Why is this landing technique incorrect and what should the student do instead?

Explanation

Landing stiff-legged increases the impact on joints and raises the risk of injury. Correct landing involves bending the knees to absorb shock and maintain balance. The student should bend knees and hips upon landing, keep feet shoulder-width apart, and use arms to help stabilize the body.

Answer Guide

The student should bend their knees and hips when landing to absorb impact safely instead of landing stiff-legged, which can cause injury.

Engage

Teacher Activity

Begin the lesson by asking students to share examples of movements they use in games or sports that involve moving from one place to another. Demonstrate a simple locomotor skill such as skipping and ask students to try it.

Student Activity

Students respond by naming locomotor movements they know and attempt the teacher's demonstration of skipping.

Explanation

This activity activates prior knowledge and introduces the concept of locomotor skills as fundamental movements used in many physical activities.

Examples

  • Students name movements like running, hopping, jumping, and skipping.
  • Students attempt skipping with varying levels of coordination.
  • Students show interest and curiosity about movement patterns.

Explore

Teacher Activity

Set up stations with cones or markers where students practice different locomotor skills: running, hopping, skipping, and jumping. Demonstrate each skill at the station before students try it. Circulate to provide feedback and safety reminders.

Student Activity

Students rotate through stations practicing each locomotor skill, focusing on control and coordination. They practice jumping and landing on mats with teacher guidance.

Explanation

Hands-on practice allows students to experience each locomotor skill and receive immediate feedback to improve technique and safety.

Examples

  • Students attempt each locomotor skill with effort to control movement.
  • Students demonstrate bending knees and soft landings during jumping activities.
  • Students listen and respond to teacher feedback to improve technique.

Explain

Teacher Activity

Lead a discussion explaining the key points of correct jumping and landing technique: bending knees before takeoff, using arms for momentum, and landing softly with knees bent. Use a step-by-step demonstration and invite volunteers to try with guidance.

Student Activity

Students observe the demonstration and practice the jumping and landing steps individually or in pairs, asking questions as needed.

Explanation

Explicit instruction clarifies the components of safe and effective jumping and landing, reinforcing skill development.

Examples

  • Students demonstrate understanding by replicating the correct technique.
  • Students ask questions about how to improve their jumps and landings.
  • Students show increased control and balance during practice.

Elaborate

Teacher Activity

Organize a short game or obstacle course that requires students to combine locomotor skills and apply jumping and landing techniques. Provide encouragement and remind students to focus on control and safety.

Student Activity

Students participate in the game or course, using combinations of running, hopping, skipping, jumping, and landing skills practiced earlier.

Explanation

Applying skills in a dynamic, game-like context helps students integrate locomotor skills and jumping/landing techniques in realistic situations.

Examples

  • Students use multiple locomotor skills in combination.
  • Students demonstrate controlled jumping and landing during the game.
  • Students reflect on their performance and effort.

Evaluate

Teacher Activity

Observe students performing locomotor skills and jumping/landing during a brief activity or exit task. Ask students to explain the techniques they used and reflect on their effort and safety.

Student Activity

Students demonstrate locomotor skills and jumping/landing, then verbally explain key techniques and reflect on their participation.

Explanation

Assessment through observation and student explanation confirms understanding and skill competency aligned with TEKS standards.

Examples

  • Students perform skills with control and safety.
  • Students articulate key points of jumping and landing technique.
  • Students demonstrate awareness of personal effort and safety.

Classroom Activity

Students rotate through stations practicing each locomotor skill, focusing on control and coordination. They practice jumping and landing on mats with teacher guidance.

Guided Practice

Guided Practice 1

Prompt

Name three locomotor skills you can use to move from one place to another.

Teacher Answer Guide

Running, hopping, and skipping.

Guided Practice 2

Prompt

Describe how to land safely after jumping during a game.

Teacher Answer Guide

Bend your knees and hips to absorb the impact, land softly on the balls of your feet, and keep your balance.

Guided Practice 3

Prompt

During a game, combine running, hopping, and skipping in a sequence. Explain how you control your body during each movement.

Teacher Answer Guide

I run with steady steps to keep balance, hop on one foot with rhythm to avoid falling, and skip by coordinating steps and arm movements to stay smooth and controlled.

Guided Practice 4

Prompt

Observe a peer jumping and landing. Identify one thing they do well and one thing they could improve for safer landing.

Teacher Answer Guide

They bend their knees well to absorb impact (done well), but they land with feet too close together which makes balance harder (improvement needed).

Guided Practice 5

Prompt

Design a short game or obstacle course that requires using at least three different locomotor skills and correct jumping and landing. Explain how you would teach others to perform it safely.

Teacher Answer Guide

I would set up cones to run around, a line to hop over, and a spot to skip to, ending with a jump onto a mat. I would teach others to keep control by demonstrating each skill step-by-step, emphasizing bending knees when landing, and reminding them to watch their space to avoid collisions.

Independent Practice

  1. Foundational: Name three locomotor skills you can use to move from one place to another.
  2. Developing: Describe how to land safely after jumping during a game.
  3. Application: During a game, combine running, hopping, and skipping in a sequence. Explain how you control your body during each movement.
  4. Analysis: Observe a peer jumping and landing. Identify one thing they do well and one thing they could improve for safer landing.
  5. Challenge: Design a short game or obstacle course that requires using at least three different locomotor skills and correct jumping and landing. Explain how you would teach others to perform it safely.

Independent Practice Teacher Answer Key

  1. 1. Running, hopping, and skipping.
  2. 2. Bend your knees and hips to absorb the impact, land softly on the balls of your feet, and keep your balance.
  3. 3. I run with steady steps to keep balance, hop on one foot with rhythm to avoid falling, and skip by coordinating steps and arm movements to stay smooth and controlled.
  4. 4. They bend their knees well to absorb impact (done well), but they land with feet too close together which makes balance harder (improvement needed).
  5. 5. I would set up cones to run around, a line to hop over, and a spot to skip to, ending with a jump onto a mat. I would teach others to keep control by demonstrating each skill step-by-step, emphasizing bending knees when landing, and reminding them to watch their space to avoid collisions.

Guiding Questions

  • What are locomotor skills and why are they important?
  • How do you perform a safe jump and landing?
  • How can you combine different locomotor skills in a game?
  • Why is controlling your movement important during dynamic activities?
  • How do you show teamwork and safety when playing games?

Common Misconceptions

  • Students may think jumping with straight legs is safer, but it increases injury risk.
  • Some students may believe locomotor skills are only for running and not realize hopping or skipping are also important.
  • Students might rush movements and lose control, thinking speed is more important than safety and coordination.

Differentiation

Support and Intervention

Provide step-by-step verbal cues and demonstrations for each locomotor skill. Use visual aids or videos showing correct jumping and landing techniques. Allow extra practice time at stations with teacher or peer support.

English-Language Learner Support

Use simple language and gestures to explain movement steps. Demonstrate skills multiple times with clear visuals. Pair ELL students with supportive peers for practice.

Advanced and Extension

Challenge students to create their own locomotor skill combinations in games. Encourage students to explain the biomechanics of jumping and landing. Introduce variations such as jumping off one foot or changing directions quickly.

Assessment

  • Observe students performing locomotor skills at practice stations and provide feedback.
  • Ask students to explain the steps of safe jumping and landing during class discussion.
  • Use a quick exit task where students demonstrate a locomotor skill and a jump with safe landing.
  • Demonstrate a combination of two locomotor skills and a safe jump and landing.
  • Explain why bending knees when landing is important.
  • Name one locomotor skill you practiced today.
  • Perform a short routine combining at least three locomotor skills and demonstrate correct jumping and landing.
  • Write a reflection on how practicing these skills helps you play games safely and confidently.

Answer Guide

  • Name three locomotor skills you can use to move from one place to another.
    Answer: Running, hopping, and skipping.
  • Describe how to land safely after jumping during a game.
    Answer: Bend your knees and hips to absorb the impact, land softly on the balls of your feet, and keep your balance.
  • During a game, combine running, hopping, and skipping in a sequence. Explain how you control your body during each movement.
    Answer: I run with steady steps to keep balance, hop on one foot with rhythm to avoid falling, and skip by coordinating steps and arm movements to stay smooth and controlled.
  • Observe a peer jumping and landing. Identify one thing they do well and one thing they could improve for safer landing.
    Answer: They bend their knees well to absorb impact (done well), but they land with feet too close together which makes balance harder (improvement needed).
  • Design a short game or obstacle course that requires using at least three different locomotor skills and correct jumping and landing. Explain how you would teach others to perform it safely.
    Answer: I would set up cones to run around, a line to hop over, and a spot to skip to, ending with a jump onto a mat. I would teach others to keep control by demonstrating each skill step-by-step, emphasizing bending knees when landing, and reminding them to watch their space to avoid collisions.

Real-Life Application

Encourage students to practice locomotor skills and safe jumping/landing at home or in their neighborhood. Ask them to teach a family member one locomotor skill and explain why safe landing is important.

Homework or Home Connection

  • Encourage students to practice locomotor skills and safe jumping/landing at home or in their neighborhood. Ask them to teach a family member one locomotor skill and explain why safe landing is important.

Lesson Summary

In this lesson, students learned to perform a variety of locomotor skills such as running, hopping, and skipping, and practiced combining these movements during dynamic activities. They also learned and demonstrated correct jumping and landing techniques to ensure safety and control. Through practice, reflection, and application in games, students developed physical literacy and an understanding of how to move their bodies effectively and safely during physical activities.

Teacher Notes

Use the exact standards alignment and retrieved-source provenance stored with this enrichment.