TERM: 2ND TERM
WEEK: 3
Class: Senior Secondary School 3
Age: 17 years
Duration: 40 minutes of 4 periods
Subject: Further Mathematics
Topic: Game Theory
Focus: Introduction to game theory, types of games, solution of two-person, zero-sum games using pure and mixed strategies, matrix games.
SPECIFIC OBJECTIVES:
By the end of the lesson, students should be able to:
INSTRUCTIONAL TECHNIQUES: • Question and answer
• Guided demonstration
• Discussion
• Practice exercises
• Use of analogies and real-life connections
INSTRUCTIONAL MATERIALS: • Whiteboard and markers
• Chart of various types of games
• Matrix game examples
• Flashcards for game types
• Worksheets for practice problems
PERIOD 1 & 2: Introduction to Game Theory and Types of Games
PRESENTATION:
Step |
Teacher’s Activity |
Student’s Activity |
Step 1 - Introduction |
Introduces the concept of game theory as a mathematical framework to analyze competitive situations where the outcome depends on the decisions of others. Defines terms like players, strategies, payoffs, and outcomes. |
Students listen and ask questions about game theory. |
Step 2 - Explanation of Types of Games |
Describes the types of games: Cooperative vs Non-cooperative, Zero-sum vs Non-zero sum, Simultaneous vs Sequential, and Perfect vs Imperfect information games. Provides real-life examples of each type. |
Students take notes on the types of games and contribute examples from everyday life. |
Step 3 - Discussion |
Engages students in a discussion about games they have seen or played and categorizes these games according to the types described. |
Students discuss and classify the games they know into the types mentioned. |
Step 4 - Analogy |
Uses the example of competitive sports (e.g., chess, football) to illustrate zero-sum games, where one player's gain is another's loss. |
Students relate the examples to their own experiences in games and competitions. |
NOTE ON BOARD:
Game Theory:
EVALUATION (5 exercises):
CLASSWORK (5 questions):
ASSIGNMENT (5 tasks):
PERIOD 3 & 4: Solution of Two-Person, Zero-Sum Games Using Pure and Mixed Strategies
PRESENTATION:
Step |
Teacher’s Activity |
Student’s Activity |
Step 1 - Introduction |
Introduces the concept of pure and mixed strategies. Explains that in a zero-sum game, one player's gain is exactly the other player's loss. |
Students listen and ask questions for clarification. |
Step 2 - Pure Strategy |
Demonstrates how to solve a simple two-person, zero-sum game using pure strategy by using a matrix. Explains the concept of dominant strategies. |
Students watch the demonstration and take notes. |
Step 3 - Mixed Strategy |
Introduces mixed strategy and explains how to find probabilities for players' strategies when no pure strategy is optimal. |
Students ask questions and practice using probabilities in mixed strategies. |
Step 4 - Matrix Representation |
Demonstrates how to represent a game in matrix form. Explains how to find the optimal strategy for each player. |
Students observe the steps and work on matrix examples. |
NOTE ON BOARD:
NOTE (Workings for Examples):
EVALUATION (5 exercises):
CLASSWORK (5 questions):
ASSIGNMENT (5 tasks):