Grade 1 ยท Technology Applications Video Lesson
Creativity and innovation--innovative design process. The student takes an active role in learning by using a design process to solve authentic problems for a local or global audience, using a variety of technologies Video Lesson
Curriculum-aligned Grade 1 Technology Applications lesson video for Creativity and innovation--innovative design process. The student takes an active role in learning by using a design process to solve authentic problems for a local or global audience, using a variety of technologies. Use it for classroom preview, instruction support, or home review.
About This Video
Curriculum-aligned Grade 1 Technology Applications lesson video for Creativity and innovation--innovative design process. The student takes an active role in learning by using a design process to solve authentic problems for a local or global audience, using a variety of technologies. Use it for classroom preview, instruction support, or home review.
This watch page is dedicated to the video. For the complete text lesson plan, activities, standards alignment, and answer guides, use the companion lesson page: Creativity and innovation--innovative design process. The student takes an active role in learning by using a design process to solve authentic problems for a local or global audience, using a variety of technologies lesson plan.
Video Learning Notes
This lesson guided Grade 1 students through the innovative design process by practicing personal skills like following directions and mental agility. Students learned to ask questions to understand a problem, brainstorm many ideas, and create storyboards to plan solutions. They also practiced safe and respectful technology use. These skills help students become creative problem solvers who can use technology responsibly to address real-world challenges.
Learning Goals
- Follow directions and demonstrate mental agility to successfully participate in a design process.
- Use a design process involving asking questions, brainstorming ideas, and storyboarding to identify and solve a real-world problem with adult help.
Curriculum Context
Grade: Grade 1
Subject: Technology Applications
Curriculum: TEKS